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Contenido Inteligente Para Aplicaciones De Realidad Virtual: Una Aproximacion Basada En Geometria

Contenido Inteligente Para Aplicaciones De Realidad Virtual: Una Aproximacion Basada En Geometria
Área de investigación: Visualización interactiva
Estado: Finished
Líderes del proyecto:
Inicio propuesto: 01/10/2007
Límite propuesto: 30/09/2010
Financiado por: Ministerio de Ciencia e Innovación
Descripción:

This project addresses the creation of intelligent content for multimedia and virtual reality applications. The explosion in the availability of networked multimedia content brings about problems of scale, usability and democratisation of the tool chain that need to be addressed. Also, the proliferation of data that has been produced by devices is in need of interpretation and integration and they create novel demands on knowledge representation and reasoning. We target here this problem by introducing on the one hand intelligent tools that are able to produce and present the information to the user in a more clever (creating both adaptable and adaptive multimodal interfaces), and somehow aesthetical way, and on the other hand by borrowing from computer game technology and advanced hardware, that allow for faster and interactive tools. Application areas targeted are computer games, simulation, animation, broadcasting, GIS. Examples of applications aimed are automatic multiple light positioning for virtual scenes, intelligent search of 3D objects for game setting, best viewpoint for scene and object exploration taking user perceived preferences into account, editing tools for virtual scene automatic content creation such as landscapes, buildings, for easier selection of camera and light positioning in an animation by offering the editor an unprecedented choice of light and camera paths. We envisage also interactive, memory efficient and visually realistic display of both artificial single 3D objects (manufactured objects, characters, etc..) and complex natural environments (trees, forest, landscape etc…), as well as software tools for user-friendly edition of material and lighting properties for this kind of scenarios, with emphasis on immediate realistic visual feedback.

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